European Go Cultural Center

European Go Library

The European Go Library currently contains 3369 books/magazines. Feel free to browse through the Library of look for specific items. The listing can be sorted via the links in the columns heads.

You can search the Library by Title, Author, Publisher or Year or a combination. The search is on an or/or basis so any criterium being matched will yield a hit. You can specify an exact term like Verlag of parts of a term, e,g, ver.

Title:   Author:   Publisher:   Year:   

Browse the entire European Go library.

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ID Title Author Publisher Year
521Le go : aux sources de l'avenirPascal Reysset ; en collaboration avec Jean CuminChiron1992
522Everything Japanese : the complete a to z of life in Japan, its business, politics, culture and customsBoye De MenteHarrap1989
523The formal specification of a databaseBenson, D.B., Soule, S.PWashington State university, Computer science department1979
524Computerizing the game of goBenson, D.B, Evers, P., Miller, J., Tackett, M., Starkey, D.JWashington state university, Computer science department1976
525Computer game-playing : theory and practiceBramer, M.A. (ed.)Ellis Horwood1983
526Abstraction hierarchies : a model of perception and cognition in the game of goFriedenbach, K.JUniversity of California1980
527Chess : drosophila or AI?Marsland, T.A., Schaeffer, J. (ed.)Springer Verlag1990
528Decision support systemsGinzberg, M.J., Reitman, W., Stohr, E.A. (eds.)North-Holland Publishing Co.1982
529Anwendung von Verfahren des Maschinellen Lernens auf das japanische Brettspiel Govon Christian HaiderTU Berlin1988
530Einführung in das Progammieren in LISPDe Gruyter1985
531Proceedings of the 6th international joint conference on artificial intelligenceIJCAI1979
532A smart go boardKierulf, A., Merkle, METH1984
533A smart go board : algorithms for the tactical calculatorsKierulf, AETH1985
534Methodologies for intelligent systemsRas, Z.W., Zemankova, M. (eds.)North Holland1987
535A program to play the ancient Japanese game of goLang, J.LCambridge university1971
536Planning in adversity : a computational model of strategic planning in the game of goLehner, P.EUniversity of Michigan1981
537Heuristic programming in artificial intelligence : the first computer olympiadLevy, D.N.L., Beal, D.F. (eds.)Ellis Horwood1989
538Eine theoretische Basis zur Programmierung von GoMüller, MUniversity of Graz1989
539Proceedings Northwest 76 ACM/CIPS Pacific regional symposiumSeattle Pacific college1976
540Perception and cognition : issues in the foundations of psychologySavage, C.WUniversity of Minnesota press1978

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